![]() Seed and his ‘family’ are an altogether different kind of crazy. Ubisoft knows this and has created Joseph Seed and the Project at Eden’s Gate in response. There are only so many times that an evil dictator, psycho killer, power-mad person can be engaging. If Ubisoft was to continue to create antagonists that were simply ‘insane’ in the same way as Vaas or Pagan Min players would start to get bored. Certainly, Vaas from Far Cry 3 and Pagan Min from Far Cry 4 were broadly characterised as having extreme character flaws and insane tendencies. What is insanity?Īlbert Einstein famously said, “Insanity is doing the same thing over and over again and expecting different results.” Far Cry has always been about insanity on some level.Īs the series has progressed, the idea of insanity has become much more explicit. You may be rescuing a civilian, only to be attacked by a bear which draws the attention of allies, who in turn, draw more enemies and eventually you’ll find yourself dogfighting in the sky wondering just how you got there.įar Cry and, in particular, Far Cry 5 work really hard to make the player believe they’re exploring a seamless, reactive world. However, as often is the case, the many, many systems behind Far Cry 5 come together in glorious catastrophe. While making your way about the map you’re guaranteed to come across a range of activities, be they emergent or scripted. It’s an often impossible to comprehend experience as the action unfolds only as Far Cry can. Ubisoft has been creating and perfecting Far Cry for years and Far Cry 5 certainly benefits. As you’d expect, the gameplay is top notch. That’s what Far Cry is all about and it’s definitely what Far Cry 5 is about. ![]() You’re still exploring a wilderness, fighting enemies with a huge range of weapons, travelling in vehicles, killing animals and performing ridiculous stunts. Nor do planes and melee weapons.Īgain, these are nice incremental changes, but the fundamental building blocks of Far Cry remain unchanged. This is a long overdue change and a welcome one, but it honestly doesn’t make that much of a difference. Rather than having sections walled off from the beginning, you’re able to explore the entire map from the word go. Instead of having to climb towers to reveal the map, you simply explore it. On the whole, they don’t really change anything that drastically. There are some changes like the removal of radio towers and the addition of planes and melee weapons. ![]() Far Cry 5 Reviewįar Cry 5 isn’t a radical reinvention of the formula and that’s fine. It’s a tale of insanity, violence and destruction, but not as you’d expect. What you expect is still present, but the lens that Far Cry 5 views it through is slanted like never before. I can safely say though, that Far Cry 5 has shone a new light on the series’ hallmarks. I don’t want to give too much away, so I won’t though you can watch our spoilerific videos of both endings if you want. I’ve sat down to write this Far Cry 5 review only 20-minutes after finishing it and seeing both endings. Far Cry 5 is a game that’s going to stay with me for a while. ![]()
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